Ascension VR – Launched!
It’s been a challenge but we’ve pulled it off, Ascension has launched as the first VR deckbuilding game. Three platforms, 52 card types, multiplayer, voice chat, animated avatars, the multi-million poly forest environment, it’s all finally done, phew! It’s so exciting to have folks download and play the game. We hope this game succeeds as one of the first steps towards a rich table top boardgaming scene in VR.
A few notes:
First, a huge thanks to everyone who helped with the Beta test. We got a bunch of great feedback and fixed a handful of issues all because of you! It went better than we could have hoped. Thanks so much!
Second, even though the game just launched, there’s no time to rest yet, we’re already working on our first patch! Big features are in-game recenter (hopefully with tilt for ‘lying in bed mode’) and network improvements/feedback to improve voice quality on wifi. Look for that in a patch sometime next week.
Third, I wanted to announce Tuesday Nights with the Devs. Of course we’ll be around for our launch, but going forward we’ll be on each Tuesday to get some in person feedback and feature requests, and to hang out and play. Please drop in and join us!